Saturday, October 31, 2009

The Graveyard

Welcome to Indie Gaming Bingo's First Annual

The Graveyard, from humble shoot-em-up developer Tale of Tales, promises to be one of the spookiest indie games this halloween, so costume up, kiddies, and don't forget to check your apples for razors. Taking obvious cues from Silent Hill, it's not what you see that frightens you but what you don't. The slow-but-inevitable build up only serves to amp up the tension to a boiling point before the stunning conclusion involving the 20-foot floating ghost-head.

I wouldn't be caught dead calling this a game, folks. This is interactive. This is an atmosphere. it's an... actmosphere. "The Graveyard" gives me hope for what games can be. I envision a future where every game is an actmosphere, and in each one you walk more slowly than the last. The Graveyard already sets the bar pretty damn high for slow-walking but I challenge you future generations of independent actmosphere developers to do better.

If I have one complaint, it's that the song during the climax of the game is way too similar to Portal's seminal "Still Alive" piece, and way too soon.

The Rundown:

* Generic Mortality Message: Indie game developers seem to think "meaning" is a form of currency used to purchase respect and adoration from their peers. If meaning was a currency, Generic Mortality Message would be the $100 bill.

* Silhouette/Monochrome: Black-and-white might not qualify as monochrome, but it damn well should.

* Obvious Metaphors: A game about death, set in a graveyard... Please email me at dustingunn(at) if you can shed some light on this imagery.

* Counter-Intuitive: This qualifies mostly for the method of how you sit on the bench, which is you don't sit, you convince your in-game character that she WANTS to sit, then wait for her to make up her mind to do so.

* Experimental: This product could make film students blush with shame.

* Pretentious: I feel like writing this one in, this time. How about the French song overlaying a sad old lady sitting in a cemetery? French is the language of pretentiousness.

* Atmosphere As Gameplay: This is a stretch, I know. Knytt seems like Mario in comparison to this.

* No Gameplay: It would have benefited greatly from a run button and some ramps to do tricks off of.

* 15 Minutes or Less: Its 5 minute duration and 5 dollar price tag makes it a stunning value of 1 dollar per minute.


Blogger Michael Samyn said...

The language of the song is Flemish. Even more pretentious!

October 31, 2009 at 1:10 PM  
Blogger Zaratustra said...

I suggested to Tale of Tales that they should make a $25 version where the old woman has a chance of exploding in a gigantic mushroom cloud. They thought I was joking.

November 20, 2009 at 8:28 PM  
Blogger Tyler said...

please post again. please. the world needs you.

April 9, 2010 at 8:38 PM  
Blogger Jens L. said...

Does anyone have a good bingo online sites for mobile phones? especially iphone if you have please :)

November 27, 2011 at 8:15 AM  
Blogger Susanna18 said...

Hi all, The game is more successful in on the internet than off-line. So make a try to the on the internet online bingo amusement. Begin enjoying the activity which gives you both amusement and also cash for getting interested. It will be very interesting being among the top victors. Thank you.

mahjong dimensions

January 18, 2012 at 2:10 AM  
Blogger Klaus Seiler said...

Maria Bingos tv advertising highlights a welcome bonus of 200%, but provide 20 pounds of gratisbonus.

November 4, 2012 at 11:07 PM  
Blogger Alex Stuarts said...

about casino
Reading this post reminds me of my old room mate! He always kept talking about this. I will forward this article to him. Pretty sure he will have a good read. Thanks for sharing!

June 10, 2013 at 4:57 AM  
Blogger Konstanty Kwas said...

rappelz game, this will be best game ever for indie category

June 12, 2013 at 2:20 AM  
Blogger Dreamwebposter said...

Excellent information,this blog is really source of many many information.please keep it up.

pet indostore

odnan sport

October 2, 2013 at 1:24 AM  

Post a Comment

Subscribe to Post Comments [Atom]

<< Home